When a franchise like Jurassic World announces a new entry, the global excitement is predictable. Dinosaurs on the big screen have a magical pull, and this formula has carried the brand for decades. Today, the seventh film in the series – yes, the seventh – has finally arrived in theaters under the title Jurassic World Rebirth. And like I often say, every big movie brings good news, bad news, and that one sad truth nobody wants to acknowledge. This film is no exception.
As someone who has followed this franchise through its ups, downs, and disorienting sideways turns, I walked in with cautious curiosity. After all, a film named Rebirth clearly promises a new beginning – an attempt to revive something that has been staggering under its own weight for a while now. But does it succeed? Let’s take a deep dive.

A Seventh Attempt at Rekindling Prehistoric Terror
First, let’s get the number out of the way. This is indeed the seventh film. The original trilogy ended long ago, and then we got the new reboot trilogy headlined by Chris Pratt – Jurassic World, Fallen Kingdom, and Dominion. I’ll be honest: I still get confused with his name sometimes, but that’s a different issue.
This new film, Rebirth, unfolds in the same universe where humans and prehistoric creatures co-exist. The dinosaurs roam freely, blending into everyday routines as casually as stray dogs. I often imagine how it would feel to wake up, catch a morning train, look out the window, and casually spot a dinosaur munching on leaves like it’s no big deal. The world of this franchise thrives on that thrilling fantasy – the idea that these massive, ferocious, tiny-handed predators could sprint behind you at any moment, ready to swallow you whole. That sense of unpredictable wonder is what has kept audiences returning.
But here lies the irony: despite the potential for global chaos, the films keep returning to the same structural blueprint.
- A Seventh Attempt at Rekindling Prehistoric Terror
- Back to the Island – Again
- The Good News – It’s Better Than Dominion
- The Bad News – Human Drama That Barely Breathes
- The Sad News – A Franchise Feeding Off Its Own Past
- Performances – Scarlett Johansson Shines Through Bias and Talent
- VFX, CGI, and the Monsters – A Mixed Bag of Spectacle
- The Escape Blueprint – Always Predictable
- Time-Pass Cinema That Still Has Magic
- Final Verdict
Back to the Island – Again
After the franchise expanded its world dramatically by setting dinosaurs loose across the globe in the fifth movie, you’d think the scope would remain massive. But no – despite this freedom, the sixth film (Dominion) reverted to old habits, and now the seventh does the same. Instead of embracing its global scale, Rebirth once again traps its characters on a secluded island.

And how do humans end up stuck on an island full of dangerous prehistoric animals when these creatures are literally everywhere outside? Simple. Humans voluntarily go there. Because, of course, someone wants dinosaur blood and DNA to cure heart diseases. The intent is noble, I’ll give them that. A team is formed – essentially a group of cinematic sacrificial goats. You know the type: characters who get three to eight lines before becoming dinner.
This setup is classic Jurassic storytelling, but it’s also where the film shows both improvement and repetition.
The Good News – It’s Better Than Dominion
Let me start with the biggest relief: Rebirth is not as terrible as its predecessor, Jurassic World Dominion. That film was nothing short of a chaotic mess – a storyline that made no logical sense, filled with random, incoherent ideas. The makers clearly wanted a grand finale for Chris Pratt’s trilogy, so they dragged in everyone from earlier films, hoping it would feel like an Endgame-style cinematic reunion. It wasn’t. It was, frankly, a disaster.
Thankfully, Rebirth is far more focused. It doesn’t try to juggle 20 characters, three parallel storylines, and a world-ending conspiracy. The narrative is simpler, more grounded, and occasionally even effective. The basics – danger, suspense, dinosaur set pieces – are handled better. The film still stumbles, but at least it stumbles with intention.
And the truth? Most people don’t care about narrative depth in a Jurassic film. I get it. Viewers want monster dinosaurs, big teeth, loud roars, chases, near-death escapes, and the thrill of survival. If that’s your priority, Rebirth delivers entertainment.
The Bad News – Human Drama That Barely Breathes

Now, let’s talk about the less flattering part. The moment dinosaurs exit the frame and humans start talking, the film loses steam. The emotional beats feel forced and artificial. Characters express trauma like they are reading from a checklist:
- “My mother died, that’s why I’m like this.”
- “My wife left me.”
- “I couldn’t save my daughter.”
These lines, meant to build depth for Scarlett Johansson and Mahershala Ali’s characters, feel superficial. The actors give them weight – because they’re phenomenal performers – but the writing doesn’t support them. The film takes too much time to establish these emotional arcs, causing the dinosaur action to arrive disappointingly late.
The first 30 minutes demand patience, and that’s not ideal for a franchise built on adrenaline.
The Sad News – A Franchise Feeding Off Its Own Past
Here’s where the sadness creeps in. At this stage, the Jurassic franchise has fully defined what it does, what it shows, and what it recycles. So the pressing question becomes: when a movie copies elements from its earlier films, is it self-plagiarism or self-homage?
Unfortunately, Rebirth leans toward the former. Once the team gets stuck on the island, nothing feels fresh. The film moves ahead in a predictable, almost lazy manner. Civilians roam the island – at night, in the day, and without weapons – as if they’re on a picnic. This is supposed to be “the worst of the worst,” the epicenter of R&D where bizarre mutations were made. Yet the sense of danger never matches that description.
The environment feels surprisingly safe. Yes, there are small chase scenes that deliver excitement, but the overall tension is extremely low. You can practically predict every beat. And that drains the thrill a franchise like this desperately needs.

Performances – Scarlett Johansson Shines Through Bias and Talent
I won’t pretend – seeing Scarlett Johansson was fun, and I gladly admit that personal bias plays a part. She holds attention even when the screenplay doesn’t know what to do with her. Mahershala Ali, too, brings gravitas. But with four characters on one side and five on the other, the story struggles to give anyone the breathing room they deserve. Screen time is scattered, and emotional arcs feel rushed.
The film isn’t character-driven, and it shows.
VFX, CGI, and the Monsters – A Mixed Bag of Spectacle
Let’s move to the visual aspect, which is often the saving grace of modern Jurassic films.
The VFX and CGI are undeniably impressive – sharp, immersive, and convincingly textured. Out of the new dinosaurs, only about “two and a half” feel memorable, but the ones that do stand out genuinely impress. Especially the central antagonist dinosaur – the so-called “big brain one.” Its design is grotesque, intelligent, and fascinating. It seems like the creators said, “People love dinosaurs. People don’t care about humans. Let’s combine both.”
And in a weird way, it works.
But here’s the disappointment: after building this creature up as a major threat, the film barely uses it. It appears, wreaks minor havoc, and then disappears as if the filmmakers ran out of ideas or budget.

The Escape Blueprint – Always Predictable
Every Jurassic movie follows a simple rhythm: corner the characters, place a deadly creature behind them, and make the audience wonder – how will they survive this time?
- Someone is drowning underwater.
- Another person is hanging on the edge.
- A dinosaur is standing right above them.
These moments are fun. The crowd reacts. But we also know the truth – they will survive. Always. Because they are protagonists. And so the film invents convenient escapes:
- A giant tree blocks the dinosaur.
- A rock ledge appears just in time.
- A trapdoor opens from nowhere.
With the new “big-brain monster,” however, the threat feels absolute. It’s too deadly, too efficient, leaving no room for creative survival tricks. And so the writers simply avoid using it much.
It’s a clever cheat – but also a frustrating one.
Time-Pass Cinema That Still Has Magic
Ultimately, Jurassic World Rebirth is time-pass entertainment. It’s not groundbreaking. It’s not memorable. It’s not reinventing the franchise despite its title. But for many viewers, none of that matters.
Because no matter how many times the franchise repeats itself, dinosaurs retain a mystical allure. We’ve never seen them in real life. We can only imagine the era – millions of years ago – when they ruled the Earth. That imagination is powerful enough to keep the franchise alive, and Rebirth taps into that fantasy effectively, even if it doesn’t do much beyond that.

Final Verdict
Jurassic World Rebirth is a familiar but enjoyable return to the prehistoric chaos this franchise is known for. It’s better than Dominion, offers solid VFX, fun chase sequences, and enough dinosaur mayhem to justify a theatrical watch. But predictable writing, weak emotional beats, and recycled ideas hold it back from being a true rebirth.
If you’re going in for pure excitement and thrilling dinosaur action, it’s worth your time.
If you’re expecting innovation – well, lower those expectations.
Rating: 3 out of 5 stars.










